Every few weeks, our team has a high-level chat in Basecamp about a UX topic we’re interested in as a group. We call these DIG (design interest group) discussions, and they’re a great opportunity for us to regularly share and expand upon our team’s collective knowledge. One of our good friends, Stephen Miller, recently posed the following set of questions to our team, and we really enjoyed the conversation that followed. Here’s a transcript of the chat—please join the conversation and share your own thoughts or questions in the comments! *** One of my favorite professors, Erik Stolterman, has long championed … Read more of the post Are Designers Judges?
Design ideas, wit, and wisdom from Think Brownstone.
The hammer is a beautiful tool. I like to think it exists as the result of a very slow evolution. We can imagine early humans first lifting sticks and rocks to crush other objects. After generations, someone discovered that rocks of a certain shape gave a better grip. With only a primitive sense of physics, they found that sticks with a heavier swinging end provided more leverage. Then, one day, Elon Cavemusk strapped a rock on the end of a stick and the world changed forever. We went from using the objects we found around us to assembling disparate components … Read more of the post Design as Evolution
Amanda and I had the opportunity to attend An Event Apart in Washington, D.C. this summer. So, what did a developer and a project manager take away from each talk at this conference? We both shared our reactions and key takeaways below. Overall, I heard four themes emerge from the conference: Current web design is boring, and it might be because of our reliance on front end frameworks Design for people who are not you, your client, or your key persona using progressive enhancement Keep your code semantic, accessible, and navigable Design without content is decoration Designing with Web … Read more of the post Standards, Empathy, & Accessible Web at An Event Apart
We had high hopes for my Grandpa Ben’s new phone. My mother and I decided the Samsung Galaxy was right for him because of its screen size and Android’s level of customization. He was so excited! Finally, he was going to be able to listen to his voicemail. Make calls. Text. Even check the weather! Except, there was one, small issue: he couldn’t do any of those things. We tried our hardest, finding the most basic launcher possible, simplifying his home screen, using 32pt system fonts, etc. But as hard as we tried, it never worked. He could barely wake up the … Read more of the post The Myth of Intuitive Design
Every few weeks, our team has a high-level chat about a UX topic we’re interested in at the moment. Someone poses a question on our DIG (design interest group) thread—usually about a recent challenge or something they’re learning about—and the rest of us weigh in with thoughts and questions of our own. This is a great practice for the team because it allows us to expand our collective knowledge on a regular basis. Alli started our most recent chat about qualitative and quantitative research. When should we use one approach over the other? When should we use both? And in what … Read more of the post Quantitative vs. Qualitative Research: Which Should Come First?